Nightmare Creature



3e

         
         
   NE   

Pathfinder facts

  • CR: 4
  • XP: 1,200
  • Size: Medium
  • Type: Aberration
  • Initiative: +9
  • Senses: darkvision 120 ft., low-light vision
  • AC: 17, touch 15, flat-footed 12 (+5 Dex, +2 natural)
  • HP: 30 (4d8+12); regeneration 5 (good spells and weapons, silver)
  • Saves: Fort +6, Ref +6, Will +6
  • Speed: 30 ft., climb 30 ft., fly 10 ft. (perfect)
  • Melee: bite +5 (1d6+2 plus poison), 2 claws +5 (1d4+2)
  • Abilities: Str 14, Dex 21, Con 17, Int 8, Wis 15, Cha 12
  • Attacks: Base Atk +3; CMB +5; CMD 20
  • Feats: Great Fortitude, Improved Initiative
  • Skills: Climb +14, Craft (trapmaking) +11, Fly +13, Intimidate +5, Perception +9, Stealth +15; Racial Modifiers +8 Craft (trapmaking), +4 Intimidate, +4 Stealth
  • Languages: Common
  • Organization: solitary, pair, or nests (3–6 plus 2–6 giant spiders)
  • Treasure: standard
 

Pathfinder sources